Cubeで遊んでみた。
久しぶりにActionScriptを触ってみたので記念にアップ。
プログラムはしょぼしょぼやけど、3Dで動くのを作るのはやっぱり面白い。
package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import org.papervision3d.materials.BitmapMaterial; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; import org.papervision3d.view.BasicView; public class CubeSample extends BasicView { [Embed(source="/assets/IMG_0150.JPG")] private var ok:Class; [Embed(source="/assets/IMG_0053.JPG")] private var boy:Class; [Embed(source="/assets/IMG_0055.JPG")] private var bird:Class; [Embed(source="/assets/IMG_0077.JPG")] private var cafe:Class; private var cube:Cube; public function CubeSample() { var materialsList:MaterialsList = new MaterialsList(); var array:Array = [bird, boy, ok, cafe]; var array2:Array = ["front", "back", "top", "bottom"]; for(var i:Number = 0; i < array.length; i++){ var bitmap:Bitmap = new array[i]() as Bitmap; var bitmapData:BitmapData = new BitmapData(210, 280); bitmapData.draw(bitmap); var material:BitmapMaterial = new BitmapMaterial(bitmapData, true); materialsList.addMaterial(material, array2[i]); } materialsList.addMaterial(new ColorMaterial(0xffffff), "right"); materialsList.addMaterial(new ColorMaterial(0xffffff), "left"); cube = new Cube(materialsList, 210, 280, 280, 4, 4, 4); scene.addChild(cube); startRendering(); } override protected function onRenderTick(event:Event=null):void { cube.rotationX += 1.5; super.onRenderTick(event); } } }